##Causes a certain unit to die.
KILL, 0x31, 8, -game:FE6 -indexMode:8
##Character to kill.
	Character, 4, 4



##Causes a certain unit to die.
KILL, 0x6D, 8, -game:FE7 -indexMode:8
##Character to kill.
	Character, 4, 4

##Causes a certain unit to die.
KILL, 0x6C, 8, -game:FE7 -indexMode:8
##Position of the character to kill.
	Position, 4, 4, -coordinate:2 -preferredBase:10